Skip to content

Damien FREMONT

Senior Software Engineer

  • Blog
  • Sections
  • Games
  • CV
  • About
HomePosts tagged 'build'

build

How to Unity3D – Configure Project for Android and Run it on Mobile Device

2017-06-012017-06-01 Damien FREMONT GameDev Tutorials android, build, gamedev, unity3d

unity-logoIn this tutorial, you start from scratch. You will install Unity3D, Android SDK, then configure a project for Android, and run it on a mobile device.

Continue reading →

Leave a comment

JavaEE AngularJS : Web Packaging – Concat – Minify

2016-05-222017-11-19 Damien FREMONT IT Tutorials angularjs, bootstrap, build, css, javascript, maven, webapp, webjars

logo angularjsThis tutorial is intended to make a Maven web packaging like NodeJS+Brunch or NodeJS+WebPack. With HTML to JS, Single JS file, Minify. It’s usefull for web release because you’ll to limit the number of HTTP request, have a simple artifact to update, and limit the size of your app.
Continue reading →

2 Comments

Simple GNU C Compiler With NIX Shell on windows

2015-06-252017-05-29 Damien FREMONT IT Tutorials build, c, quicktip

c-logoThis tutorial is intended for developers who want to start developing in C on Windows, without having to use a heavy software like VisualStudio. And having a Linux like shell of course.

Continue reading →

Leave a comment

How to Unity3d : command build without build pipeline

2015-06-252017-06-01 Damien FREMONT GameDev Tutorials build, gamedev, unity3d

unity-logoThis tuturial explains how to build application without using the pro edition of Unity3d editor, wich integrates buildpipeline functionalities. Simply by using command line script.

Continue reading →

1 Comment

Top Posts

  • How to expand/collapse table rows with Bootstrap
    How to expand/collapse table rows with Bootstrap
  • How to Cucumber : Test Reporting Plugin with Maven and Java
    How to Cucumber : Test Reporting Plugin with Maven and Java
  • Unity3D - Reducing the APK file size of your build for mobile device
    Unity3D - Reducing the APK file size of your build for mobile device
  • How to Photoshop Script: Export Layers to PNG Files
    How to Photoshop Script: Export Layers to PNG Files
  • How to Cucumber : Test Report Plugin 2 with Maven and Java
    How to Cucumber : Test Report Plugin 2 with Maven and Java
  • Maslow's hierarchy of needs for Software Developers
    Maslow's hierarchy of needs for Software Developers
  • REST API Maturity Levels : From 0 to 5
    REST API Maturity Levels : From 0 to 5
  • Tests BDD avec Cucumber Java
    Tests BDD avec Cucumber Java
  • Eclipse IDE - Install UI Dark Theme
    Eclipse IDE - Install UI Dark Theme
  • Responsive Button with Bootstrap : Toggable Text
    Responsive Button with Bootstrap : Toggable Text

Recent Posts

  • Test Driven Development (TDD) in Java – HelloWorld Examples
  • Software Architecture – “Train wagons” – Be agile and prioritize your stack
  • How to Photoshop Script: Translate Text Then Save PNG for Each Language
  • How to Photoshop Script: Export Layers to PNG Files
  • Unity3D – Reducing the APK file size of your build for mobile device

Tags

angularjs bdd bootstrap build csharp css cucumber data expressjs gamedev git indiegame java javascript jersey json junit maven method nodejs quicktip rest spring test unity3d vcs visualstudio web webapp webjars

Blogroll

  • ParisJug ParisJug
  • JMDouxdoux
  • Antonio's blog
  • Emmanuel Bernard's blog
  • Java Bien!
  • Dev.Agile.Stories
Blog at WordPress.com.